The Classroom Innovators Challenge
Design Thinking for Real Classroom Problems
Community Building
Intermediate
3-30 players
About This Game
Transform your classroom environment through collaborative Design Thinking. Teams work through Empathy, Define, Ideate, and Prototype missions to solve real problems in their learning space.
Context
Students become classroom detectives and innovators, identifying problems and creating solutions for their own learning environment.
How It Begins
"Welcome to the Classroom Innovators Challenge! You will work in teams to identify and solve real problems in your classroom environment using Design Thinking."
Game Details
Players:
3-30
Duration:
~90 min
Difficulty:
Intermediate
Grade Range:
Ages 8-18